Skip to main content

Bounce

Applies ToBlish HUD (Pathing)TacOBurrito
Markers
info

Users have the option to disable animations within the module settings. If disabled, this attribute will not have any affect.

Description

Allows a marker to "bounce" or rise up out of the way when triggered.

AttributeData TypeDefault ValueExampleDescription
bouncestringbounceThe bounce behavior mode.
bounce-heightfloat2The height of the bounce.
bounce-durationfloat1.2The length of time taken to complete the bounce.
bounce-delayfloat0The amount of time (in seconds) after triggering the bounce that the bounce will begin.

Bounce supported values

  • bounce
  • rise

The bounce attribute indicates the bounce behavior. When set to bounce, the marker will continue to animate while triggered. When set to rise, the marker will raise up until the player leaves the trigger zone.

tip

You can keep a marker bouncing forever by enabling AutoTrigger and using a large TriggerRange.

Affected By