|Applies To||Blish HUD||TacO|
Allows showing or hiding a specified category when triggered. Similar in behavior to the Toggle attribute.
|show||category||A category to show when triggered. If the category is already showing, then nothing will happen.|
|hide||category||A category to hide when triggered. If the category is already disabled, then nothing will happen.|
The value specified should be that of a category's full namespace (the same format used by the [type] attribute). The category does not have to be from the same marker pack which does allow for packs to interact with each other.
|AutoTrigger||If enabled, the category will be shown or hidden automatically when the user enters within the TriggerRange.|
|TriggerRange||Determines the range necessary to trigger hiding or showing with the interaction key (or automatically if AutoTrigger is enabled).|
How it works
Unlike other behaviors/filters, these attributes, when triggered, update the user's category preferences. That is to say that a category hidden or shown can be seen reflected in the users category dropdowns and will persist between launches of the overlay.